Splinter Cell Hints for Xbox
 
 


         
   
 

Splinter Cell Hints for Xbox

Splinter Cell Hints for Xbox | Splinter Cell FAQ for Xbox | Splinter Cell Walkthrough for Xbox | Splinter Cell Cheats for Xbox |


Hint: Abbatoir: Easy kills:
Before dropping into the freezer, while in the ceiling use your thermal goggles and take out the three guards.

Hint: Abbatoir: Ammunition:
When you are in the room with a guard sitting at the desk that must be interrogated, behind the laptop is a machine gun. Near that there is a lot of 5.56mm ammunition for your SC-20K.

Hint: Abbatoir: Kill Grinko easily:
Equip a sticky shocker to your SC20K and shoot Grinko with it. The sticky shocker will kill Grinko with one hit.


Hint: Abbatoir: Protecting hostages:
When you enter the basement where the hostages are held, notice that there are two or three doors. Equip your Wall Mine and place them in front of the entrances. Do not place the Wall Mines near the entrance to which the turrets are placed. Instead, place them near the main entrance to the basement. Sections of partition of the animal pens will be exposed or seen when the guards enter, and they will through the middle and left entrances. Place the Wall Mines on the partitions enough to be in the middle of the entrance (in length) or in the close range of the door. Once they are set, get ready to cut down three guards. This is the best way to conserve ammunition if you are low. You only need to place two, because the guards will not enter through the third door. This will take out the first wave of guards, leaving you to kill only three of them. You have to do this before you talk to the Chinese hostage, otherwise you will be killed. Note: It is possible to kill Grinko with a well-timed Gas Grenade if you are out of or are low on ammunition.

When you shut down the guns in the room, also turn the IFF off. This was what prevented "friendly fire" from the turrets. Also, place a mine on the wall at the end of the middle lane opposite to where the guns are placed. After this, talk to the hostages. As soon as you hear the enemies coming in, go back between the turrets and reactivate the guns, but do not enable the IFF again. The Wall Mine in the middle lane should take out any immediate threat to your position. The guns will kill anyone going down the side with better accuracy than the mines. It also helps to hurl a grenade over the wall that the mine was placed on to increase the carnage inflicted on the oncoming enemies. After all his men are killed, Grinko will hide in the corner. Use your stealth to creep up behind him, for a well placed head shot or a sticky shocker.

Hint: Abbatoir: Less enemies:
When you are on the roof with the windows in it after the minefield, instead of crawling along the beams when the search light goes out you can sprint across the roof, jumping over obstacles. If done correctly without stopping, the man in the room below will only say "What's that on the roof", instead of "That's no rat, lets go". When this happens, several men will not appear through the door and start shooting. It may not be in true stealth style, but it is quick.

Hint: Abattoir: Endgame:
After you have disabled the antenna and picked the lock to enter the building, open the door directly in front of you, Pick up all three Wall Mines downstairs. You will also need all the Frag Grenades to kill Grinko easily. Collect and save them carefully. At the endgame, you are in the barn just before you meet the hostages. Set up booby traps with the three Wall Mines: Put one on the wall behind the left entrance, another one on the left white separator wall facing the hostages (in the middle of the barn), and the last one on the separator wall first half through the aisle that leads to the door to the American hostages. Set up the Wall Mines in the reverse order just described, since you still have to move back to the middle isle to disable the turrets. After you talk to the Chinese, you can take a nice comfortable sniper position in front of the middle aisle; everyone trying to kill the
Americans on your right will be blown up.

Hint: Abbattoir: Items:
When you start the mission and kill the first three men, go through the door or over the wall. The room above your head where the first spotlight is located has the following items: Flare, Frag Grenade, Sticky Shocker, 5.56 ammo, 5.57ammo, and perhaps a med kit. To get them, kill all four guards in this area. The only way up there is your intelligence and training skills -- stack the eight drums on top of each other in front of room. Note: Remember use your heat-vision goggles to see the mines.

After the first save point, you are in a place where you have to watch out for snipers and land mines. Take out the man on the ground. Then, take out the man on the sniping post to your right with your SC20K. Then, look at the far end of the area. You should see a long balcony. There is another sniper walking back and forth over there. Take him out with a headshot. Next, make your way over to the dumpster. Do not let the spotlight shine on you. There is another sniper inside the first sniping post. He will not appear unless he hears you or the spotlight is on you. There will be a stack of barrels. Get on top of them. Face the sniping post and jump towards it. You should grab on to the edge. Shimmy to your left until you turn the corner. Get up there. Quietly sneak through the doorway with the curtains over it. Sneak up behind the guard and knock him out. In that room should be some ammo for your pistol and SC20K, a flare, a computer (data stick), and a medkit.

Hint: Abattoir: Land mines:
All land mines can be seen in the dark with your thermal imaging. They will flash about every other second. Use thermal imaging when going through the cold misty areas where the meat is kept. This helps you to see guards before they can see you.

Hint: Abattoir: Hiding bodies:
Knock out the first set of guards and go to the water tanks. Switch an object on. The gates outside will be open and you can hide the three bodies in there.

Hint: Chinese Embassy: Part one:
Sneak past the first few guards. Do not waste time on them: When you start the level, you have to jump a fence to get inside an alley. Run until just before the lights at the end of the alley, then continue crouched. Even if the guards spot you, there is no need to stop. Continue behind the fire to the ladder in the dark corner of the room. Once you are up, you can easily knock out the guard below by jumping on top of him. Then, continue and sneak past the two guards ahead. You have to time your sneak carefully. Once you get past them, use the same principle; move through the courtyard in the shadow up to the fence, then continue next to it to get inside the little yard in front of you. Once inside, leap down the manhole. Do everything previously described without stopping, except when you sneak past the two guards in the alley. If you are not in a particular hurry, you can also pick up the medkit after you knocked out the guard. It is located on the balcony on your right.

Hint: Chinese Embassy: Trailing enemies in the sewers:
When you first enter the sewers, equip your smoke grenade and walk down the path that you are supposed to take. When the three enemies appear, position yourself close by and shoot the smoke grenade in the middle of all of them. Wait until the smoke clears and continue on. This is easier than trailing them one by one.

Make sure that the three soldiers are walking on water, then shoot a Sticky Shocker on the water. The soldiers will get electrocuted. Make sure Sam is on a platform before doing this.

Hint: Chinese Embassy: Finding the CIA contact:
After you have finished through the sewers and are hanging on a ladder after a checkpoint, there are two guards. One is close to you, but standing in one place facing away from you. The other one is moving back and forth away, and towards you. The easiest way is when the moving guard turns around and goes behind the curtains for it to be dark, instead of waiting for the moving guard to walk away. Climb the ladder you are on, crouch down, and slowly walk to the ladder. Once you have finished climbing that ladder, those guards will not see you as long as you are still up there. However, when you are climbing the ladder, the moving guard may or may not see you. If you did the "go behind the curtain" plan, when the moving guard turns around and walks, immediately walk slowly while crouched to the ladder and climb it. The moving guard should not be able to see you while you are climbing it, because he is turned around and far away from you. Once you are at the top, you will be on wood. Try not to make any noise while up there. While you are up there, you will find a pipe to climb across. Note: You do not need to put your legs up there while you are climbing. When you get across, there is more wood that you will land on. While you are on that wood, there will be a dead end and an open window for you to climb in. Go through the open window. If you need too see better in there, turn on your night vision goggles. From this room, do not worry about silence. Just climb the pole up, and while you are climbing you might hear a squeaky sound. Do not worry about it and just keep climbing. Once you are up there, you will find your CIA contact standing behind a large red sign in front of an open door. Talk to him, and he will explain everything there.

Hint: Chinese Embassy: Code numbers:
In part two, after the checkpoint you will come down the trap door to a tunnel with the guard. You must to enter three code numbers following a guard using your thermal goggles. The codes are: "1456", "1834", and "7921".

Hint: Chinese Embassy: Big room:
Go through the doors and kill the soldier to the right by shooting a Sticky Camera at the white woman statue that you see once you open the door. When you are in the view of it, press B to make a whistling noise. When the guard gets directly in front of the camera, press Y knock him unconscious. Then, press R to leave that view and shoot the unconscious guard, so he will not be woken up by another soldier. If you shoot him, a commander will come down the stairs to the left to investigate the noise. He is armed with a Czech. Shoot him, and there will not be anymore enemies for the time being. Next, jump onto the ledge directly to right of you, where the vases are located. Once on there, shoot the vases with your pistol. You have to do this twice before they are gone. Disable the turret and jump onto the ledge of the upper floor. Once there, shoot the light above you, and then turn off the IFF mode of the turret, so that when the two soldiers appear, they will be killed. Shoot out all the lights except the ones on the bottom floor, then jump onto the pipe that hangs above you by the turret. Shoot out all the lights that shine on the flags and wait for the commander and the other soldier to go over to the retina eye scanner. The commander will open the door for him, then will stand there alone facing the turret by the stairs. Shoot your pistol around where the turret is located, and he will investigate. When he leaves, get off the pipe then disable the turret. Slowly go to the corner of where the turret is by the door. Wait for the commander to return. When he is over the retina eye scanner, slowly go down the first flight of stairs and shoot a Sticky Camera in the corner where you were just at. Make a noise, and he will go to that corner. He will wait there and look at it, but will not stay there for long. Sneak up behind him and grab him. Force cooperate him to use the retina eye scanner, which will open the door. Then, take him to a corner and knock him out. If desired, you can shoot him. Next, go to the door which will automatically open and shoot the soldier at the computer. Use the computer and retrieve the data stick. Go over the far window, go up onto the table, crouch down, and press A to slide open the window. Then, walk outside of the window and drop down to the overhang. Drop down to the ground to finish.

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